Game Informer

God of War Ragnarök's Combat Lets You Play With Your Food | Exclusive Gameplay

In this exclusive God Of War Ragnarök gameplay video, Associate Editor Jason Guisao shares a first look at the new combat …

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  1. I've been replaying GOW (2018) non-stop for the past few weeks and the combat in this game definitely looks more improved. Hopefully we get to see more things make a return from the old games.

  2. Still trash compared to the extremely fast 4 weapons combo hacknslash original games. But at least it's a step to the right direction I guess..

  3. This game would serve well with a endgame arena activity to face against all the enemy types on going challenging tiers with exclusive rewards (cosmetics or runes)

  4. Combat still looks and animates somewhat clunky, like in 2018's GoW… I hope I am wrong. 2018's combat was pretty bad for me. For example, the axe, just as in this video, moves and animates like a hammer. Visualize a hammer instead of an axe when he moves it and watch the video, you'll see what I mean.

  5. Copy and paste. You fanboys are about to buy dlc. That's all this is is dlc. And it looks exactly the same. The enemies still look like crap and the combat is a joke to say the least. But hey it's ur purchase not mines.

  6. If it ain’t broke don’t fix it! I love they are building upon the systems and combat from the first game as a good sequel should. That’s how game design is supposed to be done.

  7. My biggest issue with the first game was the camera being way too close. This is better but still too close for a action game. It does look like more the same, not necessarily a bad thing but alot harder to justify a 70 dollar price tag.

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