Game Rant

Destroy All Humans! 2 Reprobed Review


Cryptosporidium and his alien cohorts first touched down on Earth back in 2005 when THQ and Pandemic Studios created an alternative world to ours with Destroy All Humans!, a Sci-Fi story filled with foreign spies and alien conflict. Pandemic did it again in 2006 with Destroy All Humans! 2, carrying the aliens’ ridiculous story further into the gaming mainstream during the days of PS2 and Xbox dominance. With Destroy All Humans! 2 Reprobed, the second remake by THQ Nordic and Black Forest Games in the Destroy All Humans! series, Crypto and friends have a chance to bring the boom to the new generation of gamers, but the game doesn’t always meet those expectations.
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The game is curbed from reaching glory by the constraints placed upon it being an older title, but maintains its outrageous satirical humor all while looking stunningly gorgeous with its upgraded graphics. This remake seems made for those already dedicated to the short and angry alien clone, but everyone else will see a game with some interesting mechanics and pretty looks that falls short inside and outside the pandemonium.

The tale spun by the game is simple: a decade after the events of Destroy All Humans!, players are put in control of Cryptosporidium 187, who has become the President of the United States in 1969 and is partying with gangs of hippies in fictional Bay City. While in the midst of the celebration of love, the KGB finds and destroys Crypto’s mothership with a nuclear missile. The destruction of the ship rains debris down on the city and Crypto’s disguise is destroyed, forcing his true form on the unsuspecting populace. A mix of revenge on the KGB, contempt for humans, and a desire to ensure the safety of his ‘package’ fuels Crypto’s adventure across the world and beyond. It’s not the kind of story to keep one at the edge of their seat, but it should keep players somewhat entertained throughout.

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