Over a year ago, Redlock Studio released Shattered: Tale of the Forgotten King on Steam to mostly positive reviews. Now, more than a year later, it has been released on console. With beautiful visuals and Soulsborne gameplay, Shattered was one to look forward to, but Switch might not be the ideal platform for it.
Shattered: Tale of the Forgotten King follows the protagonist, a Wanderer that has just awoken in Limbo. The King and creator have gone missing and the Wanderer must explore an ever-expanding world called Hypnos to find him. The game evolves as the player fights and solves puzzles on route to multiple endings. The Wanderer will collect items and memories along the way to piece together what happened, all the while carrying a small skeleton man on their back.
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In terms of its graphics, Shattered: Tale of the Forgotten King is beautiful. The artwork is something special and is reminiscent of the film MirrorMask. Encounters with NPCs open up to conversations with gorgeous character designs. The maps themselves range from an extremely dark Limbo to bright and snowy mountains and deep green valleys. A once linear pathway opens up into an open world where exploration is encouraged. The more the player explores, the more shards are found. The more shards collected, the more the player can level up, similar to other Soulsborne games.
Unfortunately, no amount of beautiful character and environmental design can change poor game mechanics on Switch. Early on the character will run into issues when it comes to movement and interaction with items around them. The camera is especially sensitive, requiring an adjustment in order to avoid feeling motion sick. While that is an easy fix, trouble with item interaction is more troublesome. There will be many times when it will take multiple tries in order to pick up an item and add it to the Wanderer’s inventory.
The inventory system isn’t anything noteworthy, but the game…