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How The M1 Garand Became A Gaming Icon – Loadout



A must have for any World War 2 video game, the M1 Garand is a huge part of military history, and the arsenal of pop culture weapons. It was a tool that helped the allies fight in the Second World War, and has since been seen in plenty of games,…

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26 Comments

  1. Thanks for watching this episode everyone!
    This one is definitly one of my favourites, and as you'll see next week I'm happy to say I can cross "ping'd a Garand" off of my bucket list.

    I'm excited to read your comments and hear what you think about this episode and this series in general, as well as what topics and subjects you'd like to see on future episodes.
    You can let me know your thoughts either here or reach out directly to me on Twitter @IrregularDave.

    And once more, I appreciate all the love and positive or constructive comments ya'll share
    Love,

    Dave xox

  2. There are several things that make Jonathan the perfect host or guest for that topic. A big one is the lack of arrogance. It is seen in many videos but here, his explanation of the difference between a clip and a magazine really contrasts with the "amateur" 2A guy going crazy when people call a magazine a clip.

  3. I get so excited when I see an new loadout video in my feed. Dave and John are making must watch content. Visit the states and make "Dave on the Range"

  4. The inability to reload mid-magazine was largely a technical limitation, or even if feasible, wasnt considered important enough to model, as it was pretty rare for even more conventionally operated weapons to have distinct reload animations for tactical vs empty reloads. And it was indeed the manual of arms for the real weapon to fire off the last round rather than to retain it and reload, because unlike video game characters, real soldiers dont have a magical ammo consolidation apparatus that fills partially empty clips in their pockets

  5. I'm surprised you didn't mention that even the garand was eventually fused with it's carbine cousin to make an assault rifle in the form of the mini-14, well the military versions of the mini-14 anyway.

  6. My favorite m1 in video games isn’t actually an m1, but a take on it. The m1000 classic in Deep Rock Galactic bumps the gun up a bit in terms of looks, adds a special ads feature to let you fire a double damage, perfectly accurate shot at the cost of 2 ammo, and while some upgrades can increase its clip size, it starts off with 8 rounds, fires as fast as you want it to, and of course, the ping.

  7. There's a solid argument that the ak47 is based on a Czech copy of an m1 garand. The ak47 bolt and action resembles the m1 garand rotated 90° and shrouded by a dust cover. Also there's evidence Mikhail Kalashnikov came into contact with the Czech copy. The AK-47 resembles the STG only in the sight towers and cartridge.
    The STG had a completely different bolt and action.

  8. I really dont want to hate, I like the series, but these episodes are almost exact copies of the Ahoy channel down to the format and animations! You even cover the same topics, like obsession with nuclear weapons in video games. How niche of a topic to be a coincidence

  9. i'm sure the enemies heard that small ping noise from 50 yards away with all that shooting going on without any hearing protection hmm yes
    very likely story.

  10. Oh gosh… perpetuating the myth of the Garand “ping” being used to “fool” enemies into thinking the GI was “empty”. This “expert” is a joke lol. He makes many mistakes and errors in his videos on firearms, this being a big one:

    Never mind that both user, close comrades and enemies are both equally deafened from no hearing protection whilst explosions, belt fed machine guns, LMGs and submachine guns all firing in combat on respective sides. Oh but “lark! Vat ees dis I hear? Ün American Garand ping! Zey are empty!”

    Knowing how ridiculous this concept and obvious myth was the first time I heard it, I remember working behind the counter years ago and asking a WWII combat veteran who served and lived through ground assault at D-Day, if he’d ever heard stories of the “feint ping” being used. He looked at me like I was about as dumb as a doorknob for even asking.

  11. 1:03 "most significant small arms development in the history of modern warfare" eh… really? I suppose it depends what you mean by "modern warfare": does that include the introduction of flintlocks? What about the switch from smoothbore to rifled muskets? Or muzzle-loading to breach-loading rifles? Or breach-loading, single-shot rifles to bolt action rifles (in European armies)? Because I'd say some of those are definitely more significant. And even afterwards, I'd say the StG 44 was a more significant leap forward (even though it had a lesser impact in WW2).

  12. It's still sad that Garand never received any money for basically outfitting the US army. Even selling the patent, it feels even today pretty disrespectful that the 100K bill didn't pass to pay the man that designed the weapon that gave the US such an advantage.

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