GameSpot's Game Of The Year 2021 | Deathloop

Lucy and Tamoor talk about why Arkane’s latest game, Deathloop, deserves to be the GameSpot’s Game of the Year 2021.  The duo discusses how the studio took the best of open-ended action, immersive sims, and rogue-lites to present something that…

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  1. seems like gamespot is not confident in their selection GOTY cz the entire video seems to defensive, like they are explaining why they didn't make an mistake and less off WOAH THIS IS AWESOME!

  2. I cannot get over the fact that the same reviewer gave Prey 6/10… It was most unique Arcane game in years. No duplicated skills from Dishonored! Unique premise, AMAZING level design and world building. Unique gameplay mechanics with gloo acting as minecraft block builder. I think Gamespot should do re-reviews as Prey still looks amazing design wise in 2020.

  3. I thought it was OK, not a patch on either Dishonored though. GOTY for me was Returnel, I know its not everyone's cup of tea but I thought it was great

  4. This game is NOT game of the year material, I´m playing it at the moment, it´s fun and has good humour, it can be fun especially when you start getting creative with the guns and abilities, BUT the game is repetitive as heck, they recycle the same 4 scenarios and it gets tedious to play them over and over again, story is average to the point that I don´t care about reading and about what´s happening any more , there are some bugs here and there and not enough good variety of weapons, enemy design is basic and kind of lame … 8/10 is a good score for this game and definitely NOT game of the year material…..

  5. No game should ever get 10/10. You are saying its perfect and nothing needs improving. Even those fans who adored Deathloop could make/ want changes. Deathloop is great but its not a 10/10. Nothing is. Percentages are much better measure as you get a more accurate representation. Deathloop could even be a 90% but its not 100%.

  6. I enjoyed my time with this game. Didn't have any issue with the AI. Felt like the level of AI facilitated the exploration and experimentation in the game, while still being there enough to add some obstacles. I really appreciated exploring Black Reef, trying to find all the secrets and figure out the puzzles. Also it was really fun to boot NPCs around. I think people need to relax and realise that this is just some peoples' opinion. As Alanah said recently, it's been a year of niche games. Next year though… hold on to your butts. There's some AAA coming.

  7. Clearly, operator No. 1 was talking when suddenly the call was interrupted and redirected to another carrier. Photographers usually set the call duration before arriving at Lucy to 45 minutes. The call is therefore automatically disconnected after 45 minutes of talking to operator No. 1.
    To continue the call, increase the call duration, or choose unlimited call duration.
    This keeps the carrier from interrupted during the conversation.
    The call duration has a minimum duration of 5 minutes, a maximum of 90 minutes. Unlimited selection will allow free calling.

  8. There are two options for operator No. 1: Free calls and limited calls.
    Free calls are used to make calls comfortably, it is suitable for carriers to work 24/7.
    When you talk for about 30 minutes, the call is uninterrupted.
    When you talk for about an hour, the call won't be interrupted.
    When you talk for about 12 hours, the call won't be turned off.
    Limited calls are used to limit conversation time to avoid fees, it's suitable for carriers who need to shorten talk time and want to save battery and balance.
    For example, the photographer sets a limit of 45 minutes.
    When you talk for about 30 minutes, the call is uninterrupted.
    When you talk for about an hour, the call is interrupted and redirected to Lucy James.

  9. Notice that two main protags are black. Gee i have a feeling this game is going to win game of the year and will be shilled as a 10/10 game. If the protags were white, it wouldnt be shilled.

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