GameSpot
Firearms Expert Reacts To Cyberpunk 2077 Weapons Trailer
Jonathan Ferguson, a firearms expert and Keeper of Firearms & Artillery at the Royal Armouries, reacts to a range of Cyberpunk 2077 weapons.
If you’re interested in seeing more of Jonathan, you can check out more from the Royal Armouries right here. -…
fun fact lightsabers are accualy cold until they touch surface
Watch out for those wrist rockets
He immediately looks unamused
I love that he references fifth element
I think Jonathan feguson should start his own channel.
3:33
Welp. We need to find a different expert for this one.
Well,4 gauge means never having to say you're sorry!???
Even as a child watching Star Wars battles and shit, when ever there in a small room fighting I just imagine the longer they fight the hotter the ambient air would get to the point of both party’s giving up from the heat.
Mass effect touch on this topic pretty well, the idea of reloading a weapon seems obvious because unlimited ammo sounds unrealistic but the idea of creating a gun that fires out slivers of a metallic elements able to shave off a couple layers of atoms to use as a projectile make a lot of sense understanding the volume of matter available to be used effectively.
Warhammer has some crazy guns.
Anyone else immediately think of Gavin the second you heard gubbins
Love Ferguson. Hes so perfect for this series.
Pooooose
So Aimbot will be real very soon….
Now we can report Military for using Aimbots
Should be noted that in Cyberpunk 2077 the US is also effectively a third world country, so it doesn't have the highest tech options available
Is that Edna Mode?!? "no capes, dahling!"
Vipers in the background!
The drunk protocol mainly disarm because window karunagappally balance alongside a small amusement. placid, uptight blanket
4:12 I see a couple of issues with that thermal katana, other than it cauterizing the wounds, for one, if that glowing blade is made of some type of heated metal, that wont cut, because at that colour heat its just gonna be too soft and any edge it might have will get ruined after a single hit, and even if you dont hit anything with it, after heating a blade to that colour, regardless of how sharp and hard it was before, that too is now ruined, unless you were to cool it down the exact right way every time and put it through the proper heat treating process after.
Secondly, even if that glowy bit does manage to cut, the thicker piece behind it will just get stuck on whatever youre hitting and stop the cut completely.
Hello! Please make a reactionvideo to bioshock too!!!
Jonathan is so fucking calming to listen to. Knows his stuff and isn't so fact driven that he gets upset when guns don't work accurately nowadays. LOVE THESE VIDS
Talking about "not really a melee weapon person" with A LITERAL RACK FULL OF SWORDS BEHIND HIS HEAD IN THE VIEW xD I love Jonathan. And yes before people start i know he means he's not an expert, having a few collection items / movie replices etc doesn't make one an expert, no matter what redditors may think.
It’s steel cause it’s cheaper for the Corp. distopian future remember.
Actually there are people in America politicians who believe "incendiary bullets" are self guided heat seeking rounds that can be bought from Wal-Mart or the "gunshowloophole" (whatever that is). And these are the people writing our 20,000+ gun control laws the rest of the world doesn't think exist.
Yeah that "pump shotgun" looks more like a China lake then an 870.
that forearm launcher gives "armed and dangerous" a whole new meaning
This game had so much potential. Still a great game but could have been so much more
The trauma team’s SMG/rifle doesn’t make a lot of sense either because the magazine is so far in the front that the barrel is probably two inches long.
The Carnage shotgun looks more like 40mm China Lake Grenade Launcher to me the a conventional shotgun,
Why do gun people refer to polymer rather than plastic? You never refer to a polymer spoon or toy…
The one thing I'd like to point out- Although I am unsure if you'll see this, is that as a Sci-fi setting there are certain internal consistency bits to consider.
Like, in this setting, even common street wear is made out of bullet resistant materials and future tech nonesense. No one just wears cotton anymore because it's really just that dangerous to just walk down the street. Certain types of cybernetic enhancements are also pretty common, like subdermal armor. Unsurprisingly, this leads to a lot of future guns being large caliber and high energy.
To clarify ingame terms- Tech weapons all use magnetic accelerators. Yeah, that'd include the Nekomata.
Smart guns are, in fact, bullets with guidance systems. They actually talk about it in some of the in game codex's. Basically, the guns computer networks with your own cybernetics to select targets and guide projectiles. If you're wondering, you do need some specialized cyberwear to get good results.
You mentioned that a thermal Katana shouldn't be any better than a steel one- That's even true in game. It's mostly for cool factor, although, there are some edge cases where the target is particularly vulnerable to heat. (Not really relevant, but in game I'd still recommend pretty much any steel katana over any 'exotic damage" type katana. Drones have a tendency to explode when you hit them with their weakness, electricity, and so being close to them while that happens is inadvisable, plus, heat is only useful against a couple things, but is weak against others.)
carefully checks all his guns, then piles them in the trunk. I've seen how V drives, those greebles aren't surviving the trip
Fun fact: the atmosphere around the sun is mostly hotter than the surface of the sun