Game Informer

Answering Mortal Kombat 11's Lingering Questions

Game Informer’s Ben Hanson and Suriel Vazquez talk to NetherRealm Studios’ senior systems designer Derek Kirtzic about his work on Mortal Kombat 11 and ask him dozens of questions from the community about choosing characters, the Nintendo Switch…

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  1. You sure he tested the ToT? They are stupid difficult. I want that shit tuned down because some of those fights are almost impossible..

  2. 42:12 Funny that Derek says that stage transitions break the flow of the fights since they included it in Injustice 1/2 …

    I was sure he was going to say that they wanted to keep stage transitions as an Injustice unique feature.

  3. This interview is great,
    it's kind of showing the disconnect between the fanbase and NRS,
    The Interviewer clearly knows what the community cares about the most and asking the right questions!

    You could tell Derek was trying not to disappoint. especially when the female skins issue was brought up, Derek immideatly diverted into talking about the Graphics, and leather details that go all around the arm, Translation: "I KNOW IT SUCKS I AM NOT ALLOWED TO SAY SHIT"

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