Game Informer
Exclusive Gameplay From Sekiro: Shadows Die Twice's Hirata Estates
Game Informer’s Dan Tack and Suriel Vazquez share new gameplay and impressions for From Software’s Sekiro: Shadows Die Twice based on the magazine’s cover story trip. To learn even more exclusive details on Sekiro: Shadows Die Twice, check out…
Darksouls
Parring is a big part of this game,from what i understand,and I never parry in any of the Dark Souls games, so this will take some getting used to
I think it's the player who die twice and it wasn't the player
Its a Japanese not fishing hamlet
OI NO FUCKING SPOILERS
Say no more. You had me at grappling (0:25)
Can wait to play me some sacker-row
This looks great
Finally a dark soul which I can play
A Soulsborne game with a free climbing mechanic (like in ACreed) would be nice.
was that a giant koi fish tail in the water?
Grabling hook and now swim? Man gravity got nerfed big time
please tell me this is for xbox. I don't have ps+ on my shitstation
Looks alot better then i thought
Looks so good.
i cant wait ????
the textures look low res in some areas
Is open world game ????
As Sekiro the Shinobi Warrior. You must enter Wu-tang 36 Chambers
Glad theyre bringing back the dodge from bb instead of the roll
I just want to see one or two more bosses. The most iconic from feature is the amazing boss fights.
You can tell Fromsoft was influenced by Nioh
This game is already showing game contender potential before release