Game Informer

20 Minutes Of New The Evil Within 2 Gameplay



Game Informer’s Andrew Reiner and Ben Reeves talk about the new footage (from the PC version of the game) and what it was like to play the sequel from Tango Gameworks and Bethesda earlier this year.

Learn more about The Evil Within 2 here -…

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35 Comments

  1. Maybe it's creepier to have women twisted around and scary because most women are by nature more nurturing and caring, and also the fairer sex. Just a thought. I don't really know why it's creepier either, Ben, but I'm 100% with you.

  2. This already looks much better the RE7. Not so say that i didn't have a good time playing RE7, it's just…. i dunno, left me wanting more and not in a good way. it was underwhelming is what i'm trying to say. a good step in the right direction, but still long ways from being as epic as say RE Remake was. The first evil within game had several OMFG moments that 7 and it's best couldn't even match up one of them.

  3. spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil spoil

  4. Whoever this guy is pronouncing Castellanos wrong should get decked. Get an education shitstain, seriously.

    On another note, stick to the game, or games in general. Nobody wants to hear anything related to politics in a game preview. We play to escape, not the other way around.

  5. Gameplay looks a lot tighter. But I'm bit concerned wether it's going to be scary or not, the artstyle looks a bit too 'clean' compared to the the gritty look of the first.

  6. looks like to me they taken a lot that made the first game intense and difficult and made it far more casual. More open spaces, more ammo, crafting that pauses the game, less enemies together and overall it just looks far too easy for a survival horror game. I mean the chainsaw guy in the farm on the first game was very intense he was fast took loads to kill and it felt right. Think of it a bit like the dead space monster that you couldn't kill that kept chasing you until you had trapped it multiple times. The overall sense of helplessness from the first game seems completely missing, it seems more action orientated this time around and thus seems to have lost most of its dark twisted scary factor overall looks quite disappointing for a second game sadly.

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