Game Informer

The Biggest Decisions Behind Uncharted: The Lost Legacy



In Game Informer’s exclusive video interview, Naughty Dog writer Josh Scherr talks the game’s full development history, Chloe’s mysterious backstory, and why game development is always a challenge.

Learn more about Uncharted: The Lost Legacy…

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30 Comments

  1. Never expected I would be pumped for a game that is technically Add-on DLC for a main game but is now a standalone title that you can buy as a physical disc! Then again there was also that Ratchet & Clank Future PS3 game released digitally in North America and physical disc release only in Europe.

  2. "yeah we took your dlc money and didn't even know if we were going to do anything with it… and you know if we didn't end up doing anything we'd, like, you know.. refund your money back or whatever…" 0:09

    ~Josh scherr

  3. Am I the only one who hates hearing about cut material…specifically when the describe said cut material? Like now I really wanna see how that sword fight between young Nate and Sam would have played out…and everytime I play the flashback scene I'm gonna think about that. This is even worse with MGSV…………….

  4. I like how he says that there was no place for Chloe in Uncharted 4, but they make a lot of place for Nadine – character with no personality and real purpose.

  5. Why would you ruin the game by taking drake out of it? he is uncharted, uncharted ain't no one don't listen to the feminist complaining that there isn't a girl as the main character

  6. Now… this guy helped make the Jak series from the start, and another is retiring this month… Can we PLEASE get a Jak IV before anymore valuable Jak members leave? Lost enough as is…

  7. I liked lost legacy. Of course i woulda preferred chloe and someone not nadine, preferrably cutter. But here's hoping to future games

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