Surviving a Zombie Infested World in Days Gone – E3 2016 Stage Show

Danny and Lucy sit down with some developers from Sony Bend and talk about their new open world zombie game.

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  1. I really don't care for this game I liked state of decay and this game just doesn't look appealing to me I'll buy State of Decay 2 thanks but it looks nice.

  2. Kinda like Sony's answer to State of Decay? Except not Zombies in this one strictly speaking. Which, in my opinion, makes it a little bit easier because you can shoot them wherever and they'll go down but daamn that was the most legit Zombie Horde I've seen, and everything is GORGEOUS but I'd expect a downgrade closer to release for sure. I like it a lot but unfortunately I've an XBone so I'll just have to finally dole out the dollah for a copy of Dying Light.
    Really can't wait to see some more gameplay of this though!! Also, because of the biker roots, I'd definitely hope to see some awesome motorcycle gameplay at some stage!

  3. I love how the prsenters where walking on eggs trying not to say "zombie" but then in the description the intern put "surviving a zombie world"

  4. they ask if there are survival elements, but I think they misunderstood the question, so is there survival elements like hunger, thirst?

  5. I found an article that no one has mentioned so far except from Forbes website considering it claims to alleviate all motion sickness from VR. The Mayo Clinic has been working on this for the past 11 years and the greatest part about it is that it claims that it will work with ALL existing and future games and there is no extra kind of coding or any extra work added. Here's the article I've been trying to tweet this out to all gaming companies hoping someone will start talking about it and get the word out there especially to the gaming companies developing VR.

    pass around if you VR to succeed

  6. is there a crossbow? there better freaking well be a freakin crossbow. You cannot have a game with Sam Witwer, title the game 'Days Gone', have a motorcycle, and not have a crossbow! if there's no poncho outfit, I'll nod and accept that, but if you have the GALL to not have a crossbow in this game, I will be… I don't have words for it.

  7. The Zombies in this demo are incredibly uneven. They can't get in to a rickity plywood barn, but they can blow through metal doors.

  8. What's up with the hats. Also they are not "Freakers", they are freaking Zombies, if they were not zombies, it would be obvious, and you wouldn';t have to explain everybody that " They are not actually zombies". Also your demo was weak, because the amount of shooting was ridiculous, not only that, the vertical slice you decided to show off happened to be highly repetitive, and was easy to identify ; It goes something like that, run, activate some environmental contraption, shoot, shoot, shoot, run, press x, shoot, shoot, shoot, run, press x, shoot, shoot, rinse and repeat ad nauseum. To tell you the truth, the concept in itself is not completely uninteresting, but I am afraid that this demo did more harm than good. I loved Syphon Filter on the Playstation, so I know that you are capable of making a good game, and I do hope you take a step back and take a good look at what you have here. Good luck.

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