Game Informer
Writing Uncharted 4: A Thief's End
Creative director Neil Druckmann and writer Josh Scherr talk about the writing process for Uncharted 4 and how they’re evolving the character of Nathan Drake.
Creative director Neil Druckmann and writer Josh Scherr talk about the writing process for Uncharted 4 and how they’re evolving the character of Nathan Drake.
Amy Hennig…
Having just replayed Uncharted 123 I feel like he's commenting on how they were often written, on the notion that exposition should be handled properly.
All of the games have these exposition dumps where Drake geeks out over whatever historic figure he's chasing or some myth he's trying to decipher. The good thing in all those scenes were how Drake was really into it, one characters would cut to the chase "here's what he's saying, alright?" and Sully or someone else would be the wisecrack going "Pretend I don't care for a sec, will ya?"
It made sure that there was a version of the plot-exposition for everyone. Going on forums you always see fans that are really into the mythos of a series discussing the canon and lore like it was real history, and to those, these exposition dumps might be totally fine, but for others it's nice that there's a character to relate to that think like themselves and just cut straight to the point.
That said, what I got from this is that I guess Neil has been trying to scatter exposition out differently in Uncharted 4 than in the other 3 games, perhaps like The Last of Us where the invested gamer can pick up extra lore-tidbits of written pages and maybe Drake and Co. will just sort of give us the basic rundown or let you know why it's important to know about Marco Polo's secret lover from 1299 or something.
They understand everything about storytelling that Ubisoft, Activision and the majority of other developers do not seem to understand lol
God I love you Neil…
Is Neil INTJ or INTP?
0:58–1:00 Oh thanks for the imagery! I feel so much better right now…
Uncharted 5: Nathan's Death
Jak X was bloody brilliant. Not as good as the Jak 2 or 3 but I loved Jak X. It was a nice spin on an already brilliant trilogy
Neil Druckmann is one of the best writers working today
I love how the guy from God of War said complex characters. Hopefully they can do something with Kratos in the new one. Looks like game of the year material.
Kojima and Druckmann are hands down my favorite game directors. I particularly love how they take pretty opposite approaches to writing, and yet both create stellar and deeply moving games like no others.
Congratulations Sir, you have made a modern masterpiece
I love games with extra exposition and convoluted stories.
I always loved how they made their story in medias res . It's amazing how over the years this technique works flawlessly on amazing storytelling.
0:12 did he leak god of war 4? Lol
the comments here are a lot different than they are in 2020
Neil you Fucking feminist fun killer
Man.. Naughty Dog set high standards for the game industry. Can't see what follows. Luv :3
(im here after tlou 2 lol)
This company sucks wet ass
https://ffm.to/therainydays